Tauri Labs’ debut title pits autonomous war machines against each other across procedurally generated planetoids. Demo arriving in mid-July. Steam wishlists open now.
Indie studio Tauri Labs announced Sectron, a fast-paced turn-based strategy game where forgotten war machines battle for control of procedurally generated planetoids. The game launches on Steam on November 6, 2026, with a playable demo arriving in mid-July ahead of Steam Next Fest participation in October. Players can wishlist Sectron on Steam now.
A War Without Purpose, Fought to Its End
Long after the war’s purpose was lost, the machines kept fighting. On small worlds far from anywhere, autonomous factions redeploy, reclaim, and rebuild. Every cycle erases the last.
In Sectron, players step in as commander and turn an aimless war into their war. The game emphasizes positioning, diplomacy, and tactical adaptation over brute force. Strategic decisions that matter on every turn.
Hex by Hex, Planetoid by Planetoid

Each hex tile claimed generates the energy needed to field and maintain an army. Units can be built and merged into stronger tiers. Alliances can be struck when it suits the player, and broken when it suits them more.
Every planetoid is procedurally generated, with terrain, biome, and hazard variations that reshape the strategic picture. Conquer one planetoid. Then the next.
Designed for Strategy Veterans and Newcomers Alike

“Sectron was built because I wanted a strategy game that respects the player’s time without sacrificing depth,” said Artem Chystikov, founder of Tauri Labs. “A match should feel like a complete strategic experience in 30-45 minutes, not a five-hour epic.”
Sectron emphasises accessibility without sacrificing depth. Simple rules. Deep tactics. Easy to learn, hard to master.

Key Features
- Hex-based tactical gameplay on procedurally generated planetoid arenas
- Unit merging system for evolving forces from basic units into powerful tiers
- Dynamic diplomacy. Strike and break alliances based on shifting strategic conditions
- Three-chapter campaign with progressive challenges
- Skirmish mode with multiple AI difficulty levels
- Map editor with shareable seed codes
- Global leaderboards for competitive comparison
- Localized in 11 languages, including Japanese, Korean, and Simplified Chinese
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[…] Other Strategy Game News: Sectron, a hex-based sci-fi strategy game, launches November 6th. […]