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Going Medieval Reveals Extended Look at 1.0 Gameplay Ahead of March 17 Launch

Mythwright and Foxy Voxel today revealed an extended deep dive into GOING MEDIEVAL’s upcoming 1.0 content, showcasing what to expect from the game ahead of the full release on SteamEpic Games Store and GOG on March 17th.

In this extended developer playthrough, Foxy Voxel introduces players to a range of new content including a closer look at the game’s new Renown progression system, a deep dive into Grand Objectives, and more.

Launching into 1.0 on March 17th – and with over 1 million copies sold during Early Access – GOING MEDIEVAL is a survival strategy city-builder that tasks players with rebuilding life in a lawless post-calamity world.

Rebuild civilization from the ashes of a rampant plague and start a new life in a lawless post-calamity world. Help survivors settle and thrive in a dangerous wilderness, build them a new home, shape their lives, and defend them from bandits and beasts. The Dark Age is yours to rebuild.

For more on GOING MEDIEVAL, download the demo on Steam, follow the official channels on TikTokInstagramYouTubeFacebookBluesky and X, join the community on Discord, visit mythwright.com.

Other RPG Game News: Highly Anticipated Sandbox RPG, Everwind, Officially Announces EA Release on March 17

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