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Erenshor Announces “Rising Shadows” Update, Introduces Guilds, New Class, The Reliquary Player Hub, and More

Erenshor, the single-player simulated MMORPG from indie developer Burgee Media, will receive a substantial v0.3 update February 2nd, titled “Rising Shadows,” expanding core social systems, introducing a brand-new player hub feature called the Reliquary, adds an entirely new playable class, and delivers a wide range of quality of life improvements driven by community feedback.

The goal of v0.3 is to continue to set the stage for raid content, as well as implement widely requested features from the Erenshor playerbase. 

The “Rising Shadows” update is detailed in a brand new trailer and represents one of Erenshor’s most meaningful system expansions to date.

Guilds Arrive in Erenshor

Players will be able to create and join guilds, adding a new layer of identity and progression to the world. Guild functionality reinforces Erenshor’s simulated MMO design, allowing players to participate in familiar MMORPG structures without requiring online multiplayer.

The Reaver, A new playable class

The Reaver is a diverse melee-based class that introduces a “stance system” to the game, allowing it to fill multiple group roles including tank, DPS, and utility. The Reaver is a void-based knight that gets its power by taking damage, and by using spells that damage itself. It introduces new spell mechanics including a line of ‘fear’ spells, mutual damage spells, and spells that trade its own HP for Mana.

Introducing the Reliquary

A major highlight of the update is the debut of the Reliquary, a customizable personal space that functions as a player-controlled base. The Reliquary can be decorated and enhanced using found, crafted, and quest-earned statues, shrines, buffs, and other objects, giving players long-term progression and personalization goals to work toward.

The Reliquary also serves as a powerful travel and utility hub:

  • Players can store and interact with portal runes within the Reliquary
  • Players can teleport to the Reliquary and return directly to their original location, enabling seamless exploration and reduced downtime
  • Players can find and host auction houses, shops, banks, and more within their own reliquaries.
  • Players can summon their entire guild, or select friends to their reliquary to allow for easy group setup
  • Reliquaries are “account wide” so earning it once benefits all of your alt characters.

Improved SimPlayer Interaction

SimPlayers – Erenshor’s AI-driven stand-ins for traditional MMO players – now feature expanded dialogue options. Players can ask SimPlayers for:

  • Item locations
  • NPC locations
  • General tutorial guidance

These improvements make the world feel more responsive while helping new and returning players navigate the game more naturally.

Game Masters and World Rules

For the first time, Game Masters (GMs) will exist within Erenshor. GMs will actively communicate with players and ask them to follow in-game rules, further reinforcing the illusion of a living MMORPG environment. If you disregard the GMs and continue to break the rules, well… you might find yourself behind bars.

Extensive Quality-of-Life Improvements

Alongside these major features, the “Rising Shadows” update includes numerous QoL enhancements, refining usability, clarity, and overall flow across systems as part of Erenshor’s ongoing Early Access development.

About Erenshor

Erenshor is a single-player RPG designed to replicate the feel of a classic MMORPG without requiring online multiplayer. The game features a persistent world populated by SimPlayers, AI driven characters that adventure, level, and interact alongside the player, allowing fans of traditional MMOs to enjoy the experience entirely at their own pace.

To stay up to date on all things Erenshor, feel free to join the Official Discord Server, or follow along on the Official Erenshor website!

The v0.3 Rising Shadows update will arrive on Steam February 2nd.

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