Fans of RTS and grand strategy, it’s time to sharpen your maps and ledgers. The City States: Medieval demo is live now on Steam, offering a guided first look at a deep medieval strategy experience. Developed by Reverie World Studios and published in partnership with indie.io, the demo invites players to step into a world shaped by ambition, influence, and long-term decision-making.
City States: Medieval is a grand strategy game where power is earned through trade, diplomacy, and carefully chosen military campaigns. Players guide ambitious medieval city-states across a living world, managing economic networks, navigating shifting alliances, and responding to threats both at home and abroad.
Central to every decision is a single Hero, the player’s leader and strategic anchor. This Hero doesn’t simply provide passive bonuses; their physical presence determines how the game is played. When stationed in a city, players gain direct real-time control, enabling rapid RTS-style construction, hands-on city defense, and active command of armies. When the Hero leaves, the city continues to function on the world map, but progress slows, and conflicts are resolved at a higher strategic level.

This creates a constant strategic push and pull for players. Keeping the Hero at home strengthens infrastructure and defenses, while sending them into the wider world opens expansion opportunities. As the Hero gains levels and new abilities, their influence over the fate of the city-state grows, deepening the long-term strategy and forcing players to reassess where their leader is needed most.
Demo Features

The demo is taken directly from one of the game’s three full campaigns, placing players in the opening chapter of the Republic of Genoa storyline, offering players 3.5-4 hours of meaningful progression. Over the course of play, players will travel across the medieval world – from the Holy Land to Italy – encountering distinct cultures, cities, and political landscapes while learning how economic networks, political relationships, and military conflicts interconnect.
Players are given room to experiment and make long-term decisions, and experience how trade, diplomacy, and warfare shape the rise of a city-state over time. In the finished game, this campaign spans 25–30 hours, making the demo a substantial introduction to the systems and pacing of the full experience.

Players can try the City States: Medieval demo, now available on Steam. To stay up to date on development Wishlist and follow on Steam.













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