Less cheating, more fun. The new Broken Arrow patch, out now, focuses on strengthening protection against cheaters while improving overall stability and balance.

Since launch, developer Steel Balalaika and publisher Slitherine Software have worked tirelessly to listen to community feedback and ensure the best possible gameplay experience. The fight against unfair play has now taken a major step forward with the introduction of the Easy Anti-Cheat system. Working alongside the existing internal anti-cheat system, EAC offers players two launch options when starting Broken Arrow.
- Launch Offline (without EAC) – Designed for players who prefer a single-player experience and do not plan to participate in online modes.
- Launch Broken Arrow (with EAC activated) – Grants access to all multiplayer features and team-based battles.

This is the most significant change introduced by the update, but it’s not the only one. As a special Halloween treat, a brand new zombie scenario has been added, inspired by a workshop creation from community member Joining Player. It can be played by 1 to 4 players in co-op mode, and features a unique visual and sound atmosphere designed specifically for the map. Players will face off against different types of zombies and command various forces to fight them in an intense and immersive survival experience.
Alongside this, several smaller changes have been made:
- Introduction of support for server-side network architecture
- Mission Editor improvements
- Balance adjustments
- Bug fixes

To know more about all the improvements, you can read the changelog and stay tuned, because on November 25th at 5:30pm CET, a live event on Slitherine Twitch channel will unveil the future of Broken Arrow.
What is Broken Arrow?
Designed for newcomers to the genre and RTS experts alike, Broken Arrow will feature large-scale real-time modern warfare tactics in both a singleplayer campaign and intense multiplayer battles, all of which are set within the Baltic region. With a unique army-building system, deep unit customization tools at the player’s disposal on launch, and 300+ realistic military units, the options are endless, and replayability guaranteed.
Developer Steel Balalaika and Publisher Slitherine have both been working diligently on the game since 2021, with community feedback playing a crucial role in shaping a dynamic experience and enhancing the overall player experience.

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Do you enjoy wargames? Check out War in Spain 1936-39 to add to your wishlist, releasing early 2026.














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