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ShantyTown Announces December Demo with Fresh New Trailer

Publisher Kinephantom and solo developer Erik Rempen of Silk Softworks have shared a fresh look at ShantyTown – a relaxing, small-scale diorama-builder about layering details until a world comes to life. With a new trailer available today and the public demo recently updated, the game is steadily moving towards its full April 16th, 2026, release on Steam. 

ShantyTown is a calm, atmospheric builder where players create improvised neighborhoods in unexpected spaces. Players stack shops, tuck rooftop gardens into corners, and build by instinct rather than rules. Four years in the making, the project has evolved from a modest experiment into a complete, thoughtfully crafted game that reflects the charm and honesty of imperfect design within dense cities. 

Key Features

  • Building with instinct – Objects can be placed wherever they make sense to the player, creating a town that feels natural, personal, and full of character 
  • A relaxing, adaptive atmosphere – As lights shift from day to night, players are accompanied by a custom soundtrack from artist Macroblank designed to keep the experience peaceful and immersive. 
  • Playful world details – Walking houses, drifting birds, and small visual surprises await players, giving it a unique sense of personality. 
  • In-depth photography – Complete a diorama, photograph it, and add it to your in-game dossier to later revisit or share with friends. 

Players can wishlist ShantyTown on Steam today and jump into the newly updated free demo.  Press, creators, and community members are welcome to reach out for interviews, preview access, or additional assets as Kinephantom prepares for launch.

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